The DualSense is six years old. However, PS5 stick drift was identified within months of its November 2020 launch. Then, in February 2021, a class-action lawsuit was filed, and consumer advocacy investigations were opened in France, Belgium, and Switzerland, with community complaint threads on Reddit accumulating thousands of replies over the years.
Here at TCP alone, we’ve repaired thousands of DualSense controllers with stick drift issues.
Unfortunately, even in May 2026, Sony still ships the same ALPS potentiometer analog sticks in every DualSense controller. The PS5 Slim DualSense uses them. The PS5 Pro DualSense uses them. The DualSense Edge uses them. Six years. Three console revisions. Yet, we’ve seen zero changes to the component that causes the problem.
This is not an oversight. Sony is not unaware of the issue with PS5 Stick Drift. Contactless alternatives (Hall Effect, TMR) exist and have existed for a while, used by third-party manufacturers, such as ourselves. Sony has chosen not to adopt them. We’ll tell you why.
The Scale of the PS5 Stick Drift Problem
| Data Point | Detail |
| Class-action lawsuit filed | February 2021 (Chimicles Schwartz Kriner & Donaldson-Smith LLP) |
| Plaintiff allegations | Sony aware of drift through pre-release testing and consumer complaints; failed to disclose or rectify |
| Consumer advocacy investigations | France, Belgium, and Switzerland (opened 2021–2022) |
| Reddit r/PS5 drift complaints | Recurring weekly threads with thousands of upvotes across 2021–2026 |
| iFixit teardown findings | ALPS potentiometer rated for ~2M cycles; failure in 4–7 months at 2hrs/day use |
| TCP repair data (2024–2026) | ~60% of all controller repairs are drift-related |
| DualSense Edge response | Replaceable stick modules (still ALPS potentiometers; still drift) |
| Sony public statement on drift | None. No acknowledgment. No technical disclosure. No roadmap. |
This is not an edge case. It is not a small number of defective units. It is a design characteristic inherent to the technology Sony uses. Every DualSense controller that ships today will develop drift under regular use.
The variable is time, not probability. For the full technical explanation of why potentiometer sticks fail, our PS5 stick drift in 2026 analysis covers the mechanics.
The Economics of Potentiometer Sticks
To understand why Sony has not switched to contactless sticks, you need to understand the numbers.
An ALPS potentiometer module costs Sony an estimated $0.40 to $0.60 per stick at scale, based on publicly available pricing for ALPS RKJXV-series modules. A pair (left + right) costs roughly $0.80 to $1.20 per controller.
A Hall Effect sensor module costs approximately $1.50 to $2.50 per stick at current market rates. TMR modules cost slightly more at $3.00 to $5.00 a pair per controller.
The cost difference per controller is approximately $2.00 to $4.00.
| Scenario | Per Unit Extra | At 10M Units | At 50M Units |
| Low estimate ($2 extra) | $2.00 | $20 million | $100 million |
| Mid estimate ($3 extra) | $3.00 | $30 million | $150 million |
| High estimate ($4 extra) | $4.00 | $40 million | $200 million |
Sony has sold over 70 million PS5 consoles. Each ships with a DualSense. Millions more are sold as standalone accessories. At these volumes, a $2 to $4 per-unit cost increase translates to $100 million to $200 million in additional manufacturing costs across the controller’s lifetime.
From a corporate finance perspective, the decision is rational. Potentiometers work well for most users for months, often years. The drift failure happens gradually, outside the 12-month warranty window for most users. By the time PS5 stick drift happens, the warranty has expired. The consumer buys a new one. Sony sells another unit. The cycle repeats.
This is not planned obsolescence in the conspiratorial sense. Sony did not design the DualSense to break. They designed it with the cheapest viable component, knowing it would eventually wear out, and structured their warranty to expire before most failures occur. The distinction matters legally but not practically. The result for the consumer is the same.
The DualSense Edge: Solving the Wrong Problem
In January 2023, Sony launched the DualSense Edge at £199.99. It was positioned as the premium, competitive-grade controller for serious PS5 players. It features adjustable trigger dead zones, swappable stick caps, remappable back buttons, and, notably, user-replaceable analog stick modules.
The replaceable modules were marketed as a convenience feature. Pop out the old sticks, snap in new ones, no tools required. Replacement modules cost £19.99 to £24.99 per pair.
Here is the part Sony does not say out loud: the replacement modules are ALPS potentiometers. The same technology. The same wear characteristics. The same drift inevitability.
| What Sony Could Have Done | What Sony Actually Did |
| Put Hall Effect or TMR sticks in the Edge | Put the same ALPS potentiometers in a replaceable format |
| Charge a premium for drift-proof sticks (justified at £199.99) | Created a recurring revenue stream from replacement modules |
| Solve the problem once | Made the problem easier to live with repeatedly |
| Eliminate warranty claims for stick drift | Shifted repair responsibility (and cost) to the consumer |
The DualSense Edge is a good controller in many respects. The build quality is premium. The back buttons are well-implemented. The trigger dead zone adjustment is useful for competitive play. But the sticks drift. At £199.99, they drift. And when they do, you pay £20-£25 for replacement modules that will also drift.
Sony’s solution to stick drift was not to fix stick drift. It was to monetize it.
What Third Parties Have Done Instead
While Sony continues to iterate on replaceable potentiometers, the rest of the controller market has moved on.
| Company | Stick Technology | Drift-Proof? | Available Since |
| GuliKit | Hall Effect | Yes | 2022 |
| 8BitDo | Hall Effect | Yes | 2023 |
| GameSir | Hall Effect | Yes | 2023 |
| TCP (The Controller People) | TMR and Hall Effect | Yes | 2024 |
| Razer (Wolverine V3) | Hall Effect | Yes | 2025 |
| Sony (DualSense / Edge) | ALPS Potentiometer | No | 2020–present |
Hall Effect and TMR sticks are not experimental technology. They are commercially proven, available at scale, and used by multiple manufacturers across multiple controller platforms. The technology works. The supply chain exists. The trade-offs are minimal (slightly higher cost, slightly different stick feel during the first few hours of use).
TCP installs TMR, and Hall Effect sticks in genuine Sony DualSense controllers as part of our stick drift repair service (from £24) and as standard equipment in the TCP Pro and TCP Ultimate controllers. The sticks fit the DualSense’s existing form factor. They work with the existing PCB. The swap is straightforward for a professional technician. For a detailed comparison of the two contactless technologies, our Hall Effect vs TMR guide covers the differences.
The third-party market for drift-proof sticks exists entirely because Sony will not adopt the technology itself. Every TMR and Hall Effect controller sold is a direct consequence of Sony’s decision to keep using potentiometers.
Will the PS6 DualSense Fix This?
Sony has not officially announced the PS6 or its controller. Industry signals suggest a 2027 or 2028 launch, but nothing is confirmed.
What we know: Sony has filed patents related to controller technology, including some that reference magnetic sensing for input detection. Patent filings do not guarantee commercial products, but they indicate Sony is at least researching contactless alternatives.
What we do not know: whether Sony will actually implement contactless sticks in the next DualSense revision, or whether cost pressures will lead to another generation of ALPS potentiometers.
The most likely scenario is a compromise: Sony may introduce Hall Effect or TMR sticks in a premium controller (a DualSense Edge 2) while keeping potentiometers in the standard controller to maintain margins. This would mirror the current strategy of offering a “better” option at a premium price while the base product remains unchanged.
Until Sony publicly commits to contactless sticks in its standard controller, the third-party market will remain the only permanent solution for DualSense drift. The TCP Pro and TCP Ultimate exist because Sony has left a gap. If Sony fills that gap with the PS6 controller, TCP will adapt. Until then, we are the fix.
The Business Logic Sony Will Never Admit
Sony has not fixed PS5 stick drift because the current system works for them from a business perspective.
Potentiometers cost pennies. Controllers sell for £64.99 to £219.99. The warranty expires before most drift develops. When drift appears, consumers either buy a new controller (£64.99), buy replacement modules (£19.99 to £24.99), or live with it. Every outcome generates revenue or costs Sony nothing. The incentive to invest $100 million or more in switching to contactless sticks simply does not exist when the current system is profitable.
This is not cynical speculation. It is standard consumer electronics economics. Apple sold iPhones with batteries that degraded over two years for a decade before regulatory pressure forced transparency. Nintendo shipped Joy-Con controllers with drift for six years before settling a class-action. Sony is following the same playbook.
The consumer’s response is straightforward. Do not wait for Sony to fix this. Fix it yourself. TCP’s stick drift repair service replaces your worn potentiometers with TMR or Hall Effect sticks that never drift, starting from £24. If you want a controller that was built to never drift from day one, the TCP Pro (£135 to £140) and TCP Ultimate (£165 to £190) include TMR sticks as standard.
Sony could end stick drift tomorrow. The technology is available. The supply chain is proven. The trade-offs are minimal. They have chosen not to. And in the absence of regulatory pressure or a meaningful financial incentive, that choice is unlikely to change.
So we fixed it instead.





No comment yet, add your voice below!